Trash
- Tank pain: Heavy4 of 5Group pain: Light2 of 5
Unmitigated damage per second engaged, relative to this dungeon's own average.
- Tank pain: Heavy4 of 5Group pain: Light2 of 5
Unmitigated damage per second engaged, relative to this dungeon's own average.
- Tank pain: Minimal1 of 5Group pain: Average3 of 5
Unmitigated damage per second engaged, relative to this dungeon's own average.
- AddTank pain: Minimal1 of 5Group pain: Average3 of 5
Unmitigated damage per second engaged, relative to this dungeon's own average.
- Tank pain: Average3 of 5Group pain: Heavy4 of 5
Unmitigated damage per second engaged, relative to this dungeon's own average.
- Tank pain: Minimal1 of 5Group pain: Light2 of 5
Unmitigated damage per second engaged, relative to this dungeon's own average.
- Tank pain: Light2 of 5Group pain: Minimal1 of 5
Unmitigated damage per second engaged, relative to this dungeon's own average.
- Tank pain: Average3 of 5Group pain: Severe5 of 5
Unmitigated damage per second engaged, relative to this dungeon's own average.
- Tank pain: Minimal1 of 5Group pain: Average3 of 5
Unmitigated damage per second engaged, relative to this dungeon's own average.
- Tank pain: Light2 of 5Group pain: Minimal1 of 5
Unmitigated damage per second engaged, relative to this dungeon's own average.
- Tank pain: Average3 of 5Group pain: Minimal1 of 5
Unmitigated damage per second engaged, relative to this dungeon's own average.
- Tank pain: Average3 of 5Group pain: Heavy4 of 5
Unmitigated damage per second engaged, relative to this dungeon's own average.
- AddTank pain: Minimal1 of 5Group pain: Minimal1 of 5
Unmitigated damage per second engaged, relative to this dungeon's own average.
- Tank pain: Light2 of 5Group pain: Average3 of 5
Unmitigated damage per second engaged, relative to this dungeon's own average.
- Tank pain: Light2 of 5Group pain: Minimal1 of 5
Unmitigated damage per second engaged, relative to this dungeon's own average.
- Tank pain: Severe5 of 5Group pain: Heavy4 of 5
Unmitigated damage per second engaged, relative to this dungeon's own average.
- Tank pain: Average3 of 5Group pain: Minimal1 of 5
Unmitigated damage per second engaged, relative to this dungeon's own average.
- Tank pain: Average3 of 5Group pain: Minimal1 of 5
Unmitigated damage per second engaged, relative to this dungeon's own average.
Melee only.
- Tank pain: Minimal1 of 5Group pain: Average3 of 5
Unmitigated damage per second engaged, relative to this dungeon's own average.
- Tank pain: Average3 of 5Group pain: Light2 of 5
Unmitigated damage per second engaged, relative to this dungeon's own average.
- Tank pain: Average3 of 5Group pain: Light2 of 5
Unmitigated damage per second engaged, relative to this dungeon's own average.
Bosses
- BossTank pain: Average3 of 5Group pain: Heavy4 of 5
Unmitigated damage per second engaged, relative to this dungeon's own average.
FelshieldOnly drops when Nibbles is killed.
- AddTank pain: Light2 of 5Group pain: Light2 of 5
Unmitigated damage per second engaged, relative to this dungeon's own average.
- BossTank pain: Heavy4 of 5Group pain: Heavy4 of 5
Unmitigated damage per second engaged, relative to this dungeon's own average.
Murder in a RowBreak line of sight behind a crate.
- AddTank pain: Light2 of 5Group pain: Severe5 of 5
Unmitigated damage per second engaged, relative to this dungeon's own average.
Fel-Infused FreightOnly a Fire Bomb carrier stacks on it.
- BossTank pain: Heavy4 of 5Group pain: Heavy4 of 5
Unmitigated damage per second engaged, relative to this dungeon's own average.
- BossTank pain: Average3 of 5Group pain: Severe5 of 5
Unmitigated damage per second engaged, relative to this dungeon's own average.
Demonic GatewayOnly take it after Malefic Wave has finished casting.
No enemies match. to see the roster again.
Priority target: burst it down, or it wipes the group.
It takes no damage while this is up: put the damage on another target.
- Mind FreezeDeath Knight
- Shambling RushDeath Knight · Unholy
- DisruptDemon Hunter
- Skull BashDruid · Feral/Guardian
- Solar BeamDruid · Balance
- QuellEvoker
- Counter ShotHunter · Beast Mastery/Marksmanship
- MuzzleHunter · Survival
- CounterspellMage
- Spear Hand StrikeMonk
- Avenger's ShieldPaladin · Protection
- RebukePaladin
- SilencePriest · Shadow · not a lockout
- KickRogue
- Wind ShearShaman
- Spell LockWarlock · Felhunter
- Axe TossWarlock · Demonology, Felguard
- PummelWarrior
- Disrupting ShoutWarrior · Protection
- AsphyxiateDeath Knight
- GnawDeath Knight · Unholy
- ImprisonDemon Hunter
- Mighty BashDruid
- MaimDruid · Feral
- IntimidationHunter
- Freezing TrapHunter
- ParalysisMonk
- Hammer of JusticePaladin
- Kidney ShotRogue
- Cheap ShotRogue
- GougeRogue
- BlindRogue
- Mortal CoilWarlock
- Axe TossWarlock · Demonology, Felguard
- Storm BoltWarrior
- Shield ChargeWarrior · Protection
- Quaking PalmPandaren
- Nature's CureDruid · Restoration
- NaturalizeEvoker · Preservation
- DetoxMonk · Mistweaver
- CleansePaladin · Holy
- Mass DispelPriest
- PurifyPriest · Discipline/Holy
- Purify SpiritShaman · Restoration
- Singe MagicWarlock · Imp pet, or Demonology
- Remove CorruptionDruid
- Nature's CureDruid · Restoration
- Cauterizing FlameEvoker
- Remove CurseMage
- Cleanse SpiritShaman · Elemental/Enhancement
- Purify SpiritShaman · Restoration
- Remove CorruptionDruid
- Nature's CureDruid · Restoration
- Cauterizing FlameEvoker
- ExpungeEvoker
- NaturalizeEvoker · Preservation
- DetoxMonk
- RevivalMonk · Mistweaver
- RestoralMonk · Mistweaver
- CleansePaladin · Holy
- Cleanse ToxinsPaladin · Protection/Retribution
- Poison Cleansing TotemShaman
- Cauterizing FlameEvoker
- DetoxMonk
- RevivalMonk · Mistweaver
- RestoralMonk · Mistweaver
- CleansePaladin · Holy
- Cleanse ToxinsPaladin · Protection/Retribution
- PurifyPriest · Discipline/Holy
- Purify DiseasePriest · Shadow
- Cauterizing FlameEvoker
- Wraith WalkDeath Knight · self only
- Travel FormDruid · self only
- RescueEvoker
- Master's CallHunter
- BlinkMage · self only
- Tiger's LustMonk
- Blessing of FreedomPaladin
- Wind Rush TotemShaman · Jet Stream talent
- Spirit WalkShaman · self only
- Consume MagicDemon Hunter
- Tranquilizing ShotHunter
- SpellstealMage
- Dispel MagicPriest
- Mass DispelPriest
- PurgeShaman
- Greater PurgeShaman
- Devour MagicWarlock · Felhunter, or Demonology
- SootheDruid
- Oppressing RoarEvoker · Overawe talent
- Tranquilizing ShotHunter
- ParalysisMonk · Pressure Points talent
- ShivRogue
Move out of it, away from it, or don’t touch it.
Get off the other players. A few yards, not across the room.
Move into or onto it: a friendly zone, or a group-up.
Stand in it, catch it, or run over it.
Someone has to go interact with it: free a trapped player, pull a lever.
- IronbarkDruid · Restoration
- Life CocoonMonk · Mistweaver
- Blessing of ProtectionPaladin · physical only
- Blessing of SacrificePaladin · redirects damage
- Lay on HandsPaladin · healing only
- Pain SuppressionPriest · Discipline
- Guardian SpiritPriest · Holy
- Anti-Magic ZoneDeath Knight · magic only
- DarknessDemon Hunter · chance based
- TranquilityDruid · Restoration · healing only
- RewindEvoker · Preservation · healing only
- ZephyrEvoker · area only
- Aura MasteryPaladin · Holy
- Power Word: BarrierPriest · Discipline
- Divine HymnPriest · Holy · healing only
- Spirit Link TotemShaman · Restoration
- Healing Tide TotemShaman · Restoration · healing only
- Rallying CryWarrior · max health only
